better cursor management

This commit is contained in:
2025-04-27 13:19:52 +02:00
parent fdc923621e
commit 530807d8a4
4 changed files with 418 additions and 204 deletions

View File

@@ -58,9 +58,10 @@ impl winit::application::ApplicationHandler for Application {
event,
is_synthetic: _,
} => {
if event.state.is_pressed() {
state.handle_keyboard_input(&event);
}
state.handle_keyboard_input(&event);
}
WindowEvent::ModifiersChanged(modifiers) => {
state.update_modifiers(modifiers.state());
}
WindowEvent::CloseRequested => event_loop.exit(),
_ => {}

View File

@@ -1,3 +1,4 @@
use log::{debug, trace};
use std::sync::Arc;
use wgpu::{
CommandEncoderDescriptor, CompositeAlphaMode, Device, DeviceDescriptor, Instance,
@@ -6,8 +7,8 @@ use wgpu::{
TextureViewDescriptor,
};
use winit::dpi::PhysicalSize;
use winit::event::KeyEvent;
use winit::keyboard::{Key, NamedKey};
use winit::event::{ElementState, KeyEvent};
use winit::keyboard::{Key, KeyLocation, ModifiersState, NamedKey};
use winit::window::Window;
mod terminal_text;
@@ -23,6 +24,11 @@ pub struct State {
text: terminal_text::TerminalText,
window: Arc<Window>,
// Keyboard state tracking
modifiers: ModifiersState,
dead_key_state: Option<char>,
caps_lock_enabled: bool,
}
impl State {
@@ -73,8 +79,6 @@ impl State {
self.queue.submit(Some(encoder.finish()));
output.present();
self.text.trim();
Ok(())
}
@@ -187,29 +191,199 @@ impl State {
text,
window,
// Initialize keyboard state
modifiers: ModifiersState::empty(),
dead_key_state: None,
caps_lock_enabled: false,
}
}
pub fn update_modifiers(&mut self, state: ModifiersState) {
self.modifiers = state;
debug!("Modifiers updated: {:?}", self.modifiers);
}
pub fn handle_keyboard_input(&mut self, event: &KeyEvent) {
// Only process key presses, not releases (except for tracking caps lock)
if event.state == ElementState::Released {
// Special case for caps lock which toggles on release
if let Key::Named(NamedKey::CapsLock) = event.logical_key {
self.caps_lock_enabled = !self.caps_lock_enabled;
debug!("Caps lock toggled: {}", self.caps_lock_enabled);
}
return;
}
match &event.logical_key {
Key::Named(k) => match k {
NamedKey::Enter => {
self.text.handle_enter();
Key::Named(k) => {
match k {
NamedKey::Enter => {
self.text.handle_enter();
}
NamedKey::Backspace => {
// Clear dead key state if backspace is pressed
if self.dead_key_state.is_some() {
self.dead_key_state = None;
debug!("Dead key state cleared");
} else {
// Implement backspace functionality
if self.text.backspace() {
debug!("Backspace processed");
}
}
}
NamedKey::Tab => {
// Insert tab character
self.text.insert_char('\t');
}
NamedKey::Escape => {
// Clear any pending dead key state
if self.dead_key_state.is_some() {
self.dead_key_state = None;
debug!("Dead key state cleared by Escape");
}
}
NamedKey::ArrowLeft => {
if self.text.move_cursor(terminal_text::Motion::Left) {
debug!("Cursor moved left");
}
}
NamedKey::ArrowRight => {
if self.text.move_cursor(terminal_text::Motion::Right) {
debug!("Cursor moved right");
}
}
NamedKey::ArrowUp => {
if self.text.move_cursor(terminal_text::Motion::Up) {
debug!("Cursor moved left");
}
}
NamedKey::ArrowDown => {
if self.text.move_cursor(terminal_text::Motion::Down) {
debug!("Cursor moved right");
}
}
_ => {
debug!("Unhandled named key: {:?}", k);
}
}
_ => todo!(),
},
}
Key::Character(s) => {
for c in s.chars() {
self.text.insert_char(c);
// Handle character input, considering dead keys
if let Some(dead_char) = self.dead_key_state.take() {
// Combine dead key with the current character if possible
if let Some(combined) = self.combine_with_dead_key(dead_char, s) {
for c in combined.chars() {
self.text.insert_char(c);
}
} else {
// If combination not possible, insert both separately
self.text.insert_char(dead_char);
for c in s.chars() {
self.text.insert_char(c);
}
}
} else {
// Normal character input
for c in s.chars() {
self.text.insert_char(c);
}
}
}
Key::Dead(_) => {
todo!()
Key::Dead(dead_key) => {
// Store dead key for later combination
if let Some(c) = dead_key {
self.dead_key_state = Some(*c);
debug!("Dead key registered: {:?}", c);
}
}
Key::Unidentified(_) => {
todo!()
Key::Unidentified(unidentified) => {
debug!(
"Unidentified key: {:?}, location: {:?}",
unidentified, event.physical_key
);
}
}
self.window.request_redraw();
}
/// Attempts to combine a dead key with a character
fn combine_with_dead_key(&self, dead_key: char, input: &str) -> Option<String> {
// This is a simplified implementation - for a complete solution,
// you would need a more comprehensive mapping of dead key combinations
if input.chars().count() != 1 {
return None; // Can only combine with single characters
}
let base_char = input.chars().next().unwrap();
// Common dead key combinations
match (dead_key, base_char) {
// Acute accent (´)
('´', 'a') => Some("á".to_string()),
('´', 'e') => Some("é".to_string()),
('´', 'i') => Some("í".to_string()),
('´', 'o') => Some("ó".to_string()),
('´', 'u') => Some("ú".to_string()),
('´', 'A') => Some("Á".to_string()),
('´', 'E') => Some("É".to_string()),
('´', 'I') => Some("Í".to_string()),
('´', 'O') => Some("Ó".to_string()),
('´', 'U') => Some("Ú".to_string()),
// Grave accent (`)
('`', 'a') => Some("à".to_string()),
('`', 'e') => Some("è".to_string()),
('`', 'i') => Some("ì".to_string()),
('`', 'o') => Some("ò".to_string()),
('`', 'u') => Some("ù".to_string()),
('`', 'A') => Some("À".to_string()),
('`', 'E') => Some("È".to_string()),
('`', 'I') => Some("Ì".to_string()),
('`', 'O') => Some("Ò".to_string()),
('`', 'U') => Some("Ù".to_string()),
// Circumflex (^)
('^', 'a') => Some("â".to_string()),
('^', 'e') => Some("ê".to_string()),
('^', 'i') => Some("î".to_string()),
('^', 'o') => Some("ô".to_string()),
('^', 'u') => Some("û".to_string()),
('^', 'A') => Some("Â".to_string()),
('^', 'E') => Some("Ê".to_string()),
('^', 'I') => Some("Î".to_string()),
('^', 'O') => Some("Ô".to_string()),
('^', 'U') => Some("Û".to_string()),
// Diaeresis/umlaut (¨)
('¨', 'a') => Some("ä".to_string()),
('¨', 'e') => Some("ë".to_string()),
('¨', 'i') => Some("ï".to_string()),
('¨', 'o') => Some("ö".to_string()),
('¨', 'u') => Some("ü".to_string()),
('¨', 'A') => Some("Ä".to_string()),
('¨', 'E') => Some("Ë".to_string()),
('¨', 'I') => Some("Ï".to_string()),
('¨', 'O') => Some("Ö".to_string()),
('¨', 'U') => Some("Ü".to_string()),
// Tilde (~)
('~', 'a') => Some("ã".to_string()),
('~', 'n') => Some("ñ".to_string()),
('~', 'o') => Some("õ".to_string()),
('~', 'A') => Some("Ã".to_string()),
('~', 'N') => Some("Ñ".to_string()),
('~', 'O') => Some("Õ".to_string()),
// Cedilla (¸)
('¸', 'c') => Some("ç".to_string()),
('¸', 'C') => Some("Ç".to_string()),
// If no combination is defined, return None
_ => None,
}
}
}

View File

@@ -1,8 +1,10 @@
use glyphon::{
Buffer, BufferLine, Cache, Color, Cursor, FontSystem, Metrics, Resolution, Shaping, SwashCache,
TextArea, TextAtlas, TextBounds, TextRenderer, Viewport, Wrap,
Buffer, BufferLine, Cache, Color, Cursor, FontSystem, LayoutCursor, Metrics, Resolution,
Shaping, SwashCache, TextArea, TextAtlas, TextBounds, TextRenderer, Viewport, Wrap,
};
pub use glyphon::cosmic_text::Motion;
use wgpu::{Device, MultisampleState, Queue, RenderPass, SurfaceConfiguration, TextureFormat};
pub struct TerminalText {
@@ -18,7 +20,7 @@ pub struct TerminalText {
mod safe_casts;
use log::{debug, trace};
use log::{debug, error, trace};
impl TerminalText {
pub fn new(device: &Device, queue: &Queue, surface_format: TextureFormat) -> TerminalText {
@@ -55,156 +57,6 @@ impl TerminalText {
}
}
pub fn resize(&mut self, width: u32, height: u32) {
trace!("Resizing window - Width: {width} Height: {height}");
self.buffer.set_size(
&mut self.font_system,
Some(safe_casts::u32_to_f32_or_max(width)),
Some(safe_casts::u32_to_f32_or_max(height)),
);
// Update the buffer's wrapping based on the new width
self.buffer.set_wrap(&mut self.font_system, Wrap::Glyph);
// Reshape the text with the new dimensions
self.buffer.shape_until_scroll(&mut self.font_system, false);
self.ensure_visible_text_rendered();
}
fn merge_dirty_regions(&self) -> TextBounds {
if self.dirty_regions.is_empty() {
return TextBounds {
left: 0,
top: 0,
right: 0,
bottom: 0,
};
}
TextBounds {
left: self
.dirty_regions
.iter()
.min_by_key(|b| b.left)
.unwrap()
.left,
top: self.dirty_regions.iter().min_by_key(|b| b.top).unwrap().top,
right: self
.dirty_regions
.iter()
.max_by_key(|b| b.right)
.unwrap()
.right,
bottom: self
.dirty_regions
.iter()
.max_by_key(|b| b.bottom)
.unwrap()
.bottom,
}
}
pub fn prepare(&mut self, device: &Device, queue: &Queue, config: &SurfaceConfiguration) {
// Update viewport with new dimensions
self.viewport.update(
queue,
Resolution {
width: config.width,
height: config.height,
},
);
let region = self.merge_dirty_regions();
trace!("Preparing region {:?}", region);
self.renderer
.prepare(
device,
queue,
&mut self.font_system,
&mut self.atlas,
&self.viewport,
[TextArea {
buffer: &self.buffer,
left: 0.0,
top: 0.0,
scale: 1.0,
bounds: region,
default_color: Color::rgb(255, 255, 255),
custom_glyphs: &[],
}],
&mut self.cache,
)
.unwrap();
self.dirty_regions.clear();
}
pub fn render(&self, render_pass: &mut RenderPass) {
self.renderer
.render(&self.atlas, &self.viewport, render_pass)
.unwrap();
}
pub fn trim(&mut self) {
self.atlas.trim()
}
pub fn insert_char(&mut self, c: char) {
let line = self.cursor.line;
if line >= self.buffer.lines.len() {
// TODO
return;
}
let mut text = self.buffer.lines[line].text().to_string().clone();
let pos = self.cursor.index.min(text.len());
text.insert(pos, c);
let ending = self.buffer.lines[line].ending();
let attrs = self.buffer.lines[line].attrs_list().clone();
// Update the buffer with the new text
self.buffer.lines[line].set_text(&text, ending, attrs);
// Update cursor position
self.cursor.index = pos + 1;
self.buffer.shape_until_scroll(&mut self.font_system, false);
self.ensure_visible_text_rendered();
}
pub fn handle_enter(&mut self) {
let line = self.cursor.line;
// Ensure line is within bounds
if line >= self.buffer.lines.len() {
return;
}
// Get the current line text
let current_line = self.buffer.lines[line].text().to_string();
let pos = self.cursor.index.min(current_line.len());
// Split the line at cursor position
let text_before = &current_line[..pos];
let text_after = &current_line[pos..];
// Update the current line with text before cursor
let ending = self.buffer.lines[line].ending();
let attrs = self.buffer.lines[line].attrs_list().clone();
self.buffer.lines[line].set_text(text_before, ending, attrs.clone());
// Create a new line with text after cursor
let new_line = BufferLine::new(text_after, ending, attrs, Shaping::Advanced);
self.buffer.lines.insert(line + 1, new_line);
// Update cursor position to beginning of next line
self.cursor.line = line + 1;
self.cursor.index = 0;
// Reshape the buffer
self.buffer.shape_until_scroll(&mut self.font_system, false);
self.ensure_visible_text_rendered();
}
fn get_line_bounds(&self, line: usize) -> TextBounds {
// Calculate the bounds for a specific line
if line >= self.buffer.lines.len() {
@@ -303,42 +155,217 @@ impl TerminalText {
for i in start_line..end_line {
self.dirty_regions.push(self.get_line_bounds(i));
}
// Also mark the cursor line as dirty to ensure it's rendered
if self.cursor.line < self.buffer.lines.len() {
self.dirty_regions
.push(self.get_line_bounds(self.cursor.line));
}
}
// pub fn mark_all_dirty(&mut self) {
// trace!("Marking all regions as dirty");
// // Create a single region covering the entire viewport
// let full_bounds = TextBounds {
// left: 0,
// top: 0,
// right: self.viewport.resolution().width as i32,
// bottom: self.viewport.resolution().height as i32,
// };
// self.dirty_regions = vec![full_bounds];
// }
fn merge_dirty_regions(&self) -> TextBounds {
if self.dirty_regions.is_empty() {
return TextBounds::default(); // Assuming TextBounds implements Default
}
// pub fn move_cursor_left(&mut self) {
// if self.cursor.index > 0 {
// self.cursor.index -= 1;
// } else if self.cursor.line > 0 {
// // Move to end of previous line
// self.cursor.line -= 1;
// let prev_line_len = self.buffer.lines[self.cursor.line].text().len();
// self.cursor.index = prev_line_len;
// }
// }
self.dirty_regions.iter().fold(
TextBounds {
left: 0,
top: 0,
right: 0,
bottom: 0,
},
|a, b| TextBounds {
left: a.left.min(b.left),
top: a.top.min(b.top),
right: a.right.max(b.right),
bottom: a.bottom.max(b.bottom),
},
)
}
// pub fn move_cursor_right(&mut self) {
// if self.cursor.line < self.buffer.lines.len() {
// let current_line_len = self.buffer.lines[self.cursor.line].text().len();
pub fn prepare(&mut self, device: &Device, queue: &Queue, config: &SurfaceConfiguration) {
// Update viewport with new dimensions
self.viewport.update(
queue,
Resolution {
width: config.width,
height: config.height,
},
);
// if self.cursor.index < current_line_len {
// self.cursor.index += 1;
// } else if self.cursor.line < self.buffer.lines.len() - 1 {
// // Move to beginning of next line
// self.cursor.line += 1;
// self.cursor.index = 0;
// }
// }
// }
let region = self.merge_dirty_regions();
trace!("Preparing region {:?}", region);
self.renderer
.prepare(
device,
queue,
&mut self.font_system,
&mut self.atlas,
&self.viewport,
[TextArea {
buffer: &self.buffer,
left: 0.0,
top: 0.0,
scale: 1.0,
bounds: region,
default_color: Color::rgb(255, 255, 255),
custom_glyphs: &[],
}],
&mut self.cache,
)
.unwrap();
self.dirty_regions.clear();
}
pub fn render(&mut self, render_pass: &mut RenderPass) {
self.renderer
.render(&self.atlas, &self.viewport, render_pass)
.unwrap();
self.atlas.trim()
}
fn with_update<F, R>(&mut self, operation: F) -> R
where
F: FnOnce(&mut Self) -> R,
{
let result = operation(self);
self.buffer.shape_until_scroll(&mut self.font_system, false);
self.ensure_visible_text_rendered();
result
}
pub fn resize(&mut self, width: u32, height: u32) {
trace!("Resizing window - Width: {width} Height: {height}");
self.with_update(|this| {
this.buffer.set_size(
&mut this.font_system,
Some(safe_casts::u32_to_f32_or_max(width)),
Some(safe_casts::u32_to_f32_or_max(height)),
);
// Update the buffer's wrapping based on the new width
this.buffer.set_wrap(&mut this.font_system, Wrap::Glyph)
});
}
pub fn insert_char(&mut self, c: char) {
self.with_update(|this| {
let line = this.cursor.line;
if line >= this.buffer.lines.len() {
error!(
"insert_char called when cursor is out of bounds! lines: {}, cursor: {}",
this.buffer.lines.len(),
line
);
return;
}
let mut text = this.buffer.lines[line].text().to_string().clone();
let pos = this.cursor.index.min(text.len());
text.insert(pos, c);
let ending = this.buffer.lines[line].ending();
let attrs = this.buffer.lines[line].attrs_list().clone();
// Update the buffer with the new text
this.buffer.lines[line].set_text(&text, ending, attrs);
// Update cursor position
this.cursor.index = pos + 1;
})
}
pub fn handle_enter(&mut self) {
self.with_update(|this| {
let line = this.cursor.line;
// Ensure line is within bounds
if line >= this.buffer.lines.len() {
error!(
"handle_enter called when cursor is out of bounds! lines: {}, cursor: {}",
this.buffer.lines.len(),
line
);
return;
}
let pos = this.cursor.index.min(this.buffer.lines[line].text().len());
let new_line = this.buffer.lines[line].split_off(pos);
// Create a new line with text after cursor
this.buffer.lines.insert(line + 1, new_line);
// Update cursor position to beginning of next line
this.cursor.line = line + 1;
this.cursor.index = 0;
})
}
pub fn backspace(&mut self) -> bool {
self.with_update(|this| {
let line = this.cursor.line;
// Ensure line is within bounds
if line >= this.buffer.lines.len() {
error!(
"handle_enter called when cursor is out of bounds! lines: {}, cursor: {}",
this.buffer.lines.len(),
line
);
return false;
}
let current_line = this.buffer.lines[line].text().to_string();
let pos = this.cursor.index;
let mut ret = false;
if pos > 0 {
// Delete character before cursor in current line
let mut new_text = current_line.clone();
new_text.remove(pos - 1);
// Update the line
let ending = this.buffer.lines[line].ending();
let attrs = this.buffer.lines[line].attrs_list().clone();
this.buffer.lines[line].set_text(&new_text, ending, attrs);
// Move cursor back
this.cursor.index = pos - 1;
ret = true;
} else if line > 0 {
// Move cursor to join point
this.cursor.line = line - 1;
this.cursor.index = this.buffer.lines[this.cursor.line].text().len();
let current_line = this.buffer.lines[line].clone();
// At beginning of line, join with previous line
this.buffer.lines[this.cursor.line].append(current_line);
// Remove current line
this.buffer.lines.remove(line);
ret = true;
}
ret
})
}
// Cursor movement methods
pub fn move_cursor(&mut self, motion: Motion) -> bool {
self.with_update(|this| {
match this.buffer.cursor_motion(
&mut this.font_system,
this.cursor,
Some(safe_casts::usize_to_i32_or_max(this.cursor.index)),
motion,
) {
None => false,
Some((cursor, _cursor_x_opt)) => {
this.cursor = cursor;
true
}
}
})
}
}

View File

@@ -38,6 +38,18 @@ pub fn usize_to_f32_or_max(n: usize) -> f32 {
}
}
pub fn usize_to_i32_or_max(n: usize) -> i32 {
if n > i32::MAX as usize {
trace!(
"Overflow casting {n}::usize as i32, defaulting to {}",
i32::MAX
);
i32::MAX
} else {
n as i32
}
}
pub fn f32_to_i32_or_bound(n: f32) -> i32 {
if n > i32::MAX as f32 {
trace!(